Cars: Mater-National Championship: Difference between revisions

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RodRedlineM1 (talk | contribs) (Removing a few photos from the gallery; they're from a mod, not the official game)
RodRedlineM1
RodRedlineM1 (talk | contribs) (I'll do the minigame image rips soon)
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|release date = October 29, 2007
|release date = October 29, 2007
|genre = Racing}}'''Cars: Mater-National Championship''' is the third game overall in the Cars video game franchise, and the sequel to [[Cars: The Video Game]]. It was released to many different consoles, such as the Xbox 360, Wii, PlayStation 2 and Playstation 3 on October 29, 2007.
|genre = Racing}}'''Cars: Mater-National Championship''' is the third game overall in the Cars video game franchise, and the sequel to [[Cars: The Video Game]]. It was released to many different consoles, such as the Xbox 360, Wii, PlayStation 2 and Playstation 3 on October 29, 2007.
==Plot==
==Gameplay==
Lightning is still in the making of his Racing Headquarters, and to celebrate, he is holding the International Championship - until Mater announces to the world that it is the "Mater-National" because he forgets the name.
[[File:70sedan.jpg|thumb|left|200px|Lightning driving in [[Radiator Springs]].]]The objective in the game is to collect all races in the story mode, a style that is commonly found in other games of its genre. Each race contains 5-9 contestants, depending on the type of race. As in other Cars games, there is a variety of techniques that can be used to the player's advantage, such as powersliding, boosting, tilting, jumping, and more. Each selectable car has a different set of stats, each one having a different play style.


Five new international cars are out in [[Carburetor County]], preparing and practicing for the big race. Lightning soon makes friends with a racing-obsessed race car named Otto, a spunky and cute race car named Emma, a legendary Ferrari named Giovanni, a Sweden race car named Gudmund, and a Japanese drifting champion named Koji.
Unlike ''Cars: The Video Game'' where it is split into five chapters, this game has the campaign split into three "areas": Radiator Springs, Ornament Valley, and Tailfin Pass. To unlock a new area, players must complete the prior area's stadium race, which can be accessed once a certain amount of bolt banners are received. After the main story is completed, minigames can be played to earn additional bolt banners. There are a total of 350 in the game. Some events provide more banners than others.
==Gameplay==
==Controls==
===Basic controls===
*'''Accelerate''': The player's car will continue to pick up speed until it has reached the top speed.
*'''Brake''': The player's car will steadily decrease in speed until it has been brought to a complete stop.
*'''E-Brake''': The car will quickly come to a complete stop.
*'''Steer''': The car will turn left or right, depending on which the way the analog stick or D-Pad is being pushed.
===Advanced controls===
*'''[[Powerslide]]''': The car will turn sharper, allowing for easier gameplay.
*'''[[Tilt]]''': The car will tilt so it is balanced on one wheel, allowing for sharper turns than powerslides. However, the top speed is significantly lowered.
*'''[[Jump]]''': The car will perform a small hop that can be used to jump over other competitors or obstacles.
*'''[[Boost (technique)|Boost]]''': The car will perform a quick boost of speed to help it gain a lead or catch up to other racers. While the player starts off with only one boost segment, two more can be unlocked as the game progresses. The second segment is unlocked by completing Stadium Race #1, and the third segement is unlocked by completing Stadium Race #2.
==Game modes==
===Story===
===Story===
The objective of the game is to collect all of the banners, which are awarded by completing events. Unlike the first game, where it the game is split up into five parts, the game is now split up into three parts, each one taking place in a different part of Carburetor County. The first is Radiator Springs, the second is Ornament Valley, and the third is Tailfin Pass. Some events must be completed to advance in the story, but after the third chapter, there is still much to do, including completing all the levels of minigames to earn all of the banners. You play as Lightning McQueen throughout the game, except in minigames and Monster Truck Races, where you can play as other characters, such as Mike, Sulley and Mater.
[[File:RadiatorSpringsCircuit1.jpg|thumb|left|200px|Lightning, [[Doc Hudson|Doc]] and [[Fred]] racing in [[Radiator Springs Circuit]].]]The objective of the game is to collect all of the banners, which are awarded by completing events. Unlike the first game, where it the game is split up into five parts, the game is now split up into three parts, each one taking place in a different part of Carburetor County. The first is Radiator Springs, the second is Ornament Valley, and the third is Tailfin Pass. Some events must be completed to advance in the story, but after the third chapter, there is still much to do, including completing all the levels of minigames to earn all of the banners. You play as Lightning McQueen throughout the game, except in minigames and Monster Truck Races, where you can play as other characters, such as Mike, Sulley and Mater.


Ornament Valley, Radiator Springs, and Tailfin Pass have all been updated. In Radiator Springs, new rock formations have been cut, and Fillmore has opened a nature park. In Ornament Valley, there is a construction zone, an airport, and several new rock formations to explore. In Tailfin Pass, roads have been completely revamped, and there is a new mine and an abandoned western town to drive through. But some roads are blocked off and can only be played in races and as a result to this, the three areas are smaller than in Cars: The Video Game.
Ornament Valley, Radiator Springs, and Tailfin Pass have all been updated. In Radiator Springs, new rock [[File:Afterrace.jpg|thumb|200px|A story event after completion]]formations have been cut, and Fillmore has opened a nature park. In Ornament Valley, there is a construction zone, an airport, and several new rock formations to explore. In Tailfin Pass, roads have been completely revamped, and there is a new mine and an abandoned western town to drive through. But some roads are blocked off and can only be played in races and as a result to this, the three areas are smaller than in Cars: The Video Game.


Unlike the previous title, the game's story mode does not feature a shorter story for younger players.
Unlike the previous title, the game's story mode does not feature a shorter story for younger players.
===Arcade===
===Arcade===
In arcade mode, players can play as any of 13 characters, on any track they have unlocked. In arcade mode, nothing will be awarded for winning races, and is only put in the game as a free play option. Minigames are also playable, but are usually restricted to only one or two characters.
In arcade mode, players can play as any of 17 characters, on any track they have unlocked. In arcade mode, nothing will be awarded for winning races, and is only put in the game as a free play option. Minigames are also playable, but are usually restricted to only one or two characters.
====Race====
The race option gives players access to road races, stadium races, rustbucket races, relay races, and waypoint races. For races to appear in this mode, they must be unlocked in story mode, or by entering a cheat code.
The race option gives players access to road races, stadium races, rustbucket races, relay races, and waypoint races. For races to appear in this mode, they must be unlocked in story mode, or by entering a cheat code.
====Minigames====
The minigame option allows players to play most of the different minigames featured, including Ramone's Rhythmic Rumble, Fillmore's Fuel Frenzy, Mike & Sulley's Last Laugh, Tractor Tippin', Doc and the Law's Race and Chase, and Ghosting Mater, provided that they have been unlocked through story mode. Each minigame has a limited amount of characters, the selection depending on what game it is.
The minigame option allows players to play most of the different minigames featured, including Ramone's Rhythmic Rumble, Fillmore's Fuel Frenzy, Mike & Sulley's Last Laugh, Tractor Tippin', Doc and the Law's Race and Chase, and Ghosting Mater, provided that they have been unlocked through story mode. Each minigame has a limited amount of characters, the selection depending on what game it is.
===Versus===
===Versus===
Versus mode is essentially the same as arcade mode, but two players can now go against each other, along with three computer characters. In most versions of the game, Versus mode will only be enabled on the main screen when two controllers are plugged in or turned on.
[[File:CarsMNVsRace.jpg|thumb|left|200px|[[Ramone]] and [[Sarge]] in a VS race]]Versus mode is essentially the same as arcade mode, but two players can now go against each other, along with three computer characters. In most versions of the game, Versus mode will only be enabled on the main screen when two controllers are plugged in or turned on.
====Race====
Similar to Arcade's race mode, the race option gives two players the ability to race on a limited amount of tracks.
Similar to Arcade's race mode, this option gives two players the ability to race on a limited amount of tracks.
Similar to Arcade's minigame mode, the minigame option gives two players the ability to play a limited amount of minigames. All minigames feature 1v1 mechanics, in which the first player will face the second player.
====Minigame====
Similar to Arcade's race mode, this option gives two players the ability to play a limited amount of minigames. All minigames feature 1v1 mechanics, in which the first player will face the second player.
===Options===
===Options===
Many options can be changed here, such as game volume, control settings, and screen display. Cheat codes can also be entered here.
Many options can be changed here, such as game volume, control settings, and screen display. Cheat codes can also be entered here.
Line 39: Line 46:
====Art====
====Art====
Concept art of characters and environment, along with some extra miscellaneous art, can be purchased here using bonus points.
Concept art of characters and environment, along with some extra miscellaneous art, can be purchased here using bonus points.
=====Characters=====
Character concept art can be purchased here using bonus points.
=====Environment=====
Environment concept art can be purchased here using bonus points
=====Extra=====
Extra concept art can be purchased here using bonus points
==Characters==
==Characters==
===Playable characters===
===Playable characters===
A * next to a character's name means said character is unlockable.
There are seventeen playable characters in ''Cars: Mater-National Championship'', with five of them being unlockable - Otto, Gudmund, Koji, Emma and Giovanni. These characters can be obtained by earning a certain amount of bonus points, and then purchasing them from the Bonus Content menu option.
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 880px;"
|-
! scope="col"|Photo
! scope="col"|Name
! scope="col"|Stats
|-
|[[File:RC2E78-1.png|left|200px]]
|'''[[Lightning McQueen|Lightning]]'''
|
Boost: 3<br />
Acceleration: 4<br />
Handling: 4<br />
Stability: 3<br />
|-
|[[File:RC2E78-23.png|left|200px]]
|'''[[Tow Mater|Mater]]'''
|
Boost: 2<br />
Acceleration: 3<br />
Handling: 4<br />
Stability: 4<br />
|-
|[[File:RC2E78-30.png|left|200px]]
|'''[[Doc Hudson|Doc]]'''
|
Boost: 4½<br />
Acceleration: 1<br />
Handling: 4<br />
Stability: 4<br />
|-
|[[File:RC2E78-38.png|left|200px]]
|'''[[Ramone]]'''
|
Boost: 5<br />
Acceleration: 2<br />
Handling: 3<br />
Stability: 4<br />
|-
|[[File:RC2E78-48.png|left|200px]]
|'''[[Flo]]'''
|
Boost: 5<br />
Acceleration: 1<br />
Handling: 3<br />
Stability: 5<br />
|-
|[[File:RC2E78-58.png|left|200px]]
|'''[[Sarge]]'''
|
Boost: 2<br />
Acceleration: 5<br />
Handling: 5<br />
Stability: 2<br />
|-
|[[File:RC2E78-59.png|left|200px]]
|'''[[Fillmore]]'''
|
Boost: 5<br />
Acceleration: 1<br />
Handling: 3<br />
Stability: 5<br />
|-
|[[File:RC2E78-60.png|left|200px]]
|'''[[Luigi]]'''
|
Boost: 1<br />
Acceleration: 4<br />
Handling: 4<br />
Stability: 3<br />
|-
|[[File:RC2E78-62.png|left|200px]]
|'''[[Gudmund]]'''*
|
Boost: 2<br />
Acceleration: 4<br />
Handling: 4<br />
Stability: 4<br />
|-
|[[File:RC2E78-67.png|left|200px]]
|'''[[Otto Von Fassenbottom|Otto]]'''*
|
Boost: 3<br />
Acceleration: 4<br />
Handling: 4<br />
Stability: 3<br />
|-
|[[File:RC2E78-72.png|left|200px]]
|'''[[Koji]]'''*
|
Boost: 2<br />
Acceleration: 3<br />
Handling: 5<br />
Stability: 3<br />
|-
|[[File:RC2E78-77.png|left|200px]]
|'''[[Giovanni]]'''*
|
Boost: 3<br />
Acceleration: 4<br />
Handling: 4<br />
Stability: 2<br />
|-
|[[File:RC2E78-83.png|left|200px]]
|'''[[Emma]]'''*
|
Boost: 2<br />
Acceleration: 3<br />
Handling: 4<br />
Stability: 4<br />
|-
|[[File:RC2E78-88.png|left|200px]]
|'''[[Lightning McQueen|Monster McQueen]]'''
|
Boost: 3<br />
Acceleration: 3<br />
Handling: 2<br />
Stability: 4<br />
|-
|[[File:RC2E78-91.png|left|200px]]
|'''[[Tow Mater|Monster Mater]]'''
|
Boost: 2<br />
Acceleration: 4<br />
Handling: 1<br />
Stability: 4<br />
|-
|[[File:RC2E78-93.png|left|200px]]
|'''[[Sulley]]'''
|
Boost: 3<br />
Acceleration: 3<br />
Handling: 2<br />
Stability: 4<br />
|-
|[[File:RC2E78-94.png|left|200px]]
|'''[[Mike]]'''
|
Boost: 3<br />
Acceleration: 5<br />
Handling: 5<br />
Stability: 1<br />
|}
====Unlocking criteria====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;"
|-
! scope="col"|Character
! scope="col"|Criteria
|-
|Gudmund
|Purchase for 30,000 bonus points
|-
|Otto
|Purchase for 20,000 bonus points
|-
|Koji
|Purchase for 40,000 bonus points
|-
|Giovanni
|Purchase for 60,000 bonus points
|-
|Emma
|Purchase for 50,000 bonus points
|}


===Other characters===
<gallery position="center" bordersize="none" captionalign="center">
RC2E78-1.png|[[Lightning McQueen|Lightning]]<br />Boost: 3<br />Acceleration: 4<br />Handling: 4<br />Stability: 3
RC2E78-23.png|[[Tow Mater|Mater]]<br />Boost: 2<br />Acceleration: 3<br />Handling: 4<br />Stability: 3
RC2E78-30.png|[[Doc Hudson|Doc]]<br />Boost: 4<br />Acceleration: 1<br />Handling: 4<br />Stability: 4
RC2E78-38.png|[[Ramone]]<br />Boost: 5<br />Acceleration: 2<br />Handling: 3<br />Stability: 4
RC2E78-48.png|[[Flo]]<br />Boost: 5<br />Acceleration: 1<br /> Handling: 3<br />Stability: 5
RC2E78-58.png|[[Sarge]]<br />Boost: 2<br />Acceleration: 5<br />Handling: 5<br />Stability: 2
RC2E78-59.png|[[Fillmore]]<br />Boost: 5<br />Acceleration: 1<br />Handling: 3<br />Stability: 5
RC2E78-60.png|[[Luigi]]<br />Boost: 1<br />Acceleration: 4<br />Handling: 4<br />Stability: 3
RC2E78-62.png|[[Gudmund]]<br />Boost: 2<br />Acceleration: 4<br />Handling: 4<br />Stability: 4
RC2E78-67.png|[[Otto Von Fassenbottom|Otto]]<br />Boost: 3<br />Acceleration: 4<br />Handling: 4<br />Stability: 3
RC2E78-72.png|[[Koji]]<br />Boost: 2<br />Acceleration: 3<br />Handling: 5<br />Stability: 3
RC2E78-77.png|[[Giovanni]]<br />Speed: 3<br />Acceleration: 4<br />Handling: 4<br />Stability: 2
RC2E78-83.png|[[Emma]]<br />Speed: 2<br />Acceleration: 3<br />Handling: 4<br />Stability: 4
RC2E78-88.png|[[Lightning McQueen|Monster McQueen]]<br />Boost: 3<br />Acceleration: 3<br />Handling: 2<br />Stability: 4
RC2E78-91.png|[[Tow Mater|Monster Mater]]<br />Boost: 2<br />Acceleration: 4<br />Handling: 1<br />Stability: 4
RC2E78-93.png|[[Sulley]]<br />Boost: 3<br />Acceleration: 3<br />Handling: 2<br />Stability: 4
RC2E78-94.png|[[Mike]]<br />Boost: 3<br />Acceleration: 5<br />Handling: 5<br />Stability: 1
</gallery>
===Non-playable===
{| width="50%"
{| width="50%"
| valign="top" width="25%" |
| valign="top" width="25%" |
*[[Sheriff]]
*[[Guido]]
*[[Lizzie]]
*[[Lizzie]]
*[[Red]]
*[[Tractors]]
*[[Frank]]
*[[Fred]]
*[[Snot Rod]]
*[[Mia and Tia|Mia]]
*[[Mia and Tia|Mia]]
*[[Mia and Tia|Tia]]
*[[Mia and Tia|Tia]]
*[[Fletcher]]
*[[Fletcher]]
*[[Philip]]
*[[Gerald]]
*[[Gerald]]
| valign="top" width="25%" |
*[[Fred]]
*[[Philip]]
*[[Yuri]]
*[[Yuri]]
*[[Sheriff]]
*[[Guido]]
*[[Frank]]
*[[Vince]]
*[[Vince]]
*[[Sonny]]
*[[Sonny]]
*[[Lenny]]
*[[Lenny]]
| valign="top" width="25%" |
*[[Barry]]
*[[Barry]]
*[[Snot Rod]]
*[[Ginormous]]
*[[The Crippler]]
*[[Count Spatula]]
*[[Red]]
*[[Cletus]]
*[[Zeke]]
*[[Tommy Joe]]
*[[Tommy Joe]]
*[[Buford]]
*[[Buford]]
*[[Cletus]]
*[[Judd]]
*[[Judd]]
*[[Zeke]]
*[[Lewis]]
*[[Lewis]]
*[[Tractors]]
*[[Tourists]]
|}
==Wheel Sets==
''Cars: Mater-National Championship'' features eight different wheel sets that can be collected in story mode. Once all four wheels in the set are collected, they are unlocked for use at Luigi's Casa Della Tires to customize Lightning McQueen.
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
|-
! scope="col"|Wheel
! scope="col"|Which area the wheel set is located in
|-
|[[File:wheel_icon_a.png|left|100px]]
|Ornament Valley
|-
|[[File:wheel_icon_b.png|left|100px]]
|Ornament Valley
|-
|[[File:wheel_icon_b1.png|left|100px]]
|Ornament Valley
|-
|[[File:wheel_icon_c.png|left|100px]]
|Ornament Valley
|-
|[[File:wheel_icon_c1.png|left|100px]]
|Ornament Valley
|-
|[[File:wheel_icon_d.png|left|100px]]
|Ornament Valley
|-
|[[File:wheel_icon_d1.png|left|100px]]
|Tailfin Pass
|-
|[[File:wheel_icon_e.png|left|100px]]
|Tailfin Pass
|}
|}


==Events==
==Events==
===Races===
===Races===
====Road Races====
<p style="text-align: center;">'''Road Races'''</p>
*[[Radiator Springs Circuit]]
 
*[[Fillmore's Nature Preserve (race course)|Fillmore's Nature Preserve]]
<gallery position="center" bordersize="none" captionalign="center" widths="145">
*[[North Willys Butte]]
Track preview RR 01 small.png|[[Radiator Springs Circuit]]
*[[Ornament Valley Airport (event)|Ornament Valley Airport]]
Track preview RR 02 small.png|[[Fillmore's Nature Preserve (event)|Fillmore's Nature Preserve]]
*[[Inside the Turkey]]
Track preview RR 03 small.png|[[North Willy's Butte]]
*[[Rustbucket Grand Prix]]
Track preview RR 04 small.png|[[Ornament Valley Airport]]
*[[Wheel Well Circuit]]
Track preview RR 05 small.png|[[Inside the Turkey]]
*[[The Upper Mine]]
Track preview RR 06 small.png|[[Rustbucket Grand Prix]]
*[[Canyon Run]]
Track preview RR 07 small.png|[[Wheel Well Circuit]]
====Stadium Races====
Track preview RR 08 small.png|[[The Upper Mine]]
*[[Stadium Races#Stadium Race 1|Stadium Race 1]]
Track preview RR 09 small.png|[[Canyon Run]]
*[[Stadium Races#Stadium Race 2|Stadium Race 2]]
</gallery>
*[[Stadium Races#Stadium Race 3|Stadium Race 3]]
 
*[[Stadium Races#Stadium Race 4|Stadium Race 4]]
<p style="text-align: center;">'''Stadium Races'''</p>
====Rustbucket Races====
 
*[[Rustbucket Races#Rustbucket Race 1|Rustbucket Race 1]]
<p style="text-align: center;"><gallery widths="145" position="center" bordersize="none" captionalign="center">
*[[Rustbucket Races#Rustbucket Race 2|Rustbucket Race 2]]
track_preview_SR_01_small.png|[[Stadium Races|Stadium Race #1]]
*[[Rustbucket Races#Rustbucket Race 3|Rustbucket Race 3]]
track_preview_SR_02_small.png|[[Stadium Races|Stadium Race #2]]
*[[Rustbucket Races#Rustbucket Race 4|Rustbucket Race 4]]
track_preview_SR_03_small.png|[[Stadium Races|Stadium Race #3]]
====Luigi and Guido's Team Relay====
track_preview_SR_04_small.png|[[Stadium Races|Stadium Race #4]]
*[[Luigi and Guido's Team Relay#Luigi and Guido's Team Relay 1|Luigi and Guido's Team Relay 1]]
</gallery></p>
*[[Luigi and Guido's Team Relay#Luigi and Guido's Team Relay 2|Luigi and Guido's Team Relay 2]]
 
*[[Luigi and Guido's Team Relay#Luigi and Guido's Team Relay 3|Luigi and Guido's Team Relay 3]]
<p style="text-align: center;">'''Rustbucket Races'''</p>
*[[Luigi and Guido's Team Relay#Luigi and Guido's Team Relay 4|Luigi and Guido's Team Relay 4]]
 
====Monster Truck Waypoint Races====
<gallery widths="145" bordersize="none" captionalign="center" position="center">
*[[Monster Truck Waypoint Races#Monster Truck Waypoint Race 1|Monster Truck Waypoint Race 1]]
track_preview_RB_01_small.png|[[Rustbucket Races|Rustbucket Race #1]]
*[[Monster Truck Waypoint Races#Monster Truck Waypoint Race 2|Monster Truck Waypoint Race 2]]
track_preview_RB_02_small.png|[[Rustbucket Races|Rustbucket Race #2]]
*[[Monster Truck Waypoint Races#Monster Truck Waypoint Race 3|Monster Truck Waypoint Race 3]]
track_preview_RB_03_small.png|[[Rustbucket Races|Rustbucket Race #3]]
track_preview_RB_04_small.png|[[Rustbucket Races|Rustbucket Race #4]]
</gallery>
 
<p style="text-align: center;">'''Luigi and Guido's Team Relay'''</p>
 
<gallery position="center" widths="145" bordersize="none" captionalign="center">
track_preview_MG_RELAY_RS_small.png|[[Luigi and Guido's Team Relay|Team Relay #1]]
track_preview_MG_RELAY_OV_small.png|[[Luigi and Guido's Team Relay|Team Relay #2]]
track_preview_MG_RELAY_TF_small.png|[[Luigi and Guido's Team Relay|Team Relay #3]]
track_preview_MG_RELAY_SR_small.png|[[Luigi and Guido's Team Relay|Team Relay #4]]
</gallery>
 
<p style="text-align: center;">'''Monster Truck Waypoint Races'''</p>
 
<gallery widths="145" position="center" bordersize="none" captionalign="center">
track_preview_WP_01_small.png|[[Monster Truck Waypoint Races|Waypoint Race #1]]
track_preview_WP_02_small.png|[[Monster Truck Waypoint Races|Waypoint Race #2]]
track_preview_WP_03_small.png|[[Monster Truck Waypoint Races|Monster Truck Waypoint #3]]
</gallery>
===Minigames===
===Minigames===
====Mike and Sulley's Last Laugh====
====Mike and Sulley's Last Laugh====
Line 324: Line 235:
*[[Doc and the Law's Race 'n' Chase|Race 'N' Chase #8]]
*[[Doc and the Law's Race 'n' Chase|Race 'N' Chase #8]]
*[[Doc and the Law's Race 'n' Chase|Race 'N' Chase #9]]
*[[Doc and the Law's Race 'n' Chase|Race 'N' Chase #9]]
==Paint Jobs and Wheel Sets==
==Reception==
Story mode allows you to customize Lightning McQueen, by unlocking paint jobs and tire sets by finding them throughout the three cities.
The game has received mostly good reviews. However, one of the most common thing that is criticized is the less amount of exploring space, as most of the original roads from the Cars game are closed off, such as Fillmore's Nature Preserve and Sarge's Compound. ''Gamestyle'' gave the game a 4/10 rating, because of the smaller exploring space, the smaller Radiator Springs, and called the handling of the vehicle constant. ''PSXExtreme'' gave the game a 7.0, praising the better audio, but criticized the graphics. ''IGN'' rated the Nintendo DS version of the game 6.8/10.0, calling it "cute" and "kid-friendly" but never made into 5th gear. ''Metacritic'' aggregate scores for the Nintendo DS version 69/100, the Xbox 360 version 58/100, the PlayStation 3 version 63/100, and the PlayStation 2 version 67/100.
===Paint Jobs===
==Beta elements==
There are eight paint jobs in the game, all belonging to Lightning McQueen. Of them, 2 can be found in Radiator Springs, 3 in Ornament Valley, and 3 in Tailfin Pass.
: ''Main article: [[List of Cars: Mater-National Championship beta elements]]''
*In Radiator Springs, in front of the road closed sign that is blocking Sarge's Compound.
 
*In Radiator Springs, Inside one of the old gas stations near the Glen Rio Motel.
Multiple characters have playable data inside of their directories, and can easily be loaded into the game by adding them to the list of selectable vehicles. These characters include [[Mia and Tia|Mia]], [[Fletcher]], [[Philip]], [[Yuri]], [[Sheriff]], [[Lenny]], [[Count Spatula]], [[Lenny]], [[Judd]], [[Buford]], and [[Lewis]].
*In Ornament Valley, In the park, behind a bushel of flowers.
 
*In Ornament Valley, behind some rocks around the exit of the "Turkey" from the second Ornament Valley road race.
*In Ornament Valley, not far from the Rustbucket Stadium.
*In Tailfin Pass, in the dead end road running alongside the road that used to be a cliffside.
*In Tailfin Pass, in some bushes next to a bridge that eventually leads to a long tunnel.
*In Tailfin Pass, tucked in a corner inside the long tunnel.
===Wheel Sets===
There are 8 wheel sets in the game, making a total of 32 wheels. Six of the sets can be found in Ornament Valley, and the other two can be found in Tailfin Pass. There are none in Radiator Springs.
====Set 1====
All four wheels in the set can be found in Ornament Valley.
*At the end of the main road, near the road closed signs
*In the sand dunes
*In the sand dunes
*Behind the airplane statue at the airport
====Set 2====
All four wheels in the set can be found in Ornament Valley.
*In the sand dunes
*In the sand dunes
*At the exit of the turkey
*By the Rustbucket Stadium
====Set 3====
All four wheels in the set can be found in Ornament Valley.
*In the air next to a ramp at the Ornament Valley Airport
*At the lighthouse at the Airport
*In the trailer park in next to the Nitroade trailer
*At the very top of the exit of the turkey where the road is blocked off
====Set 4====
All four wheels in the set can be found in Ornament Valley.
*In the sand dunes
*Along the wall of the hanger
*At the very end of the runway at the airport
*At the blocked-off tunnel at the very top of the sand dunes
====Set 5====
All four wheels in the set can be found in Ornament Valley.
*On the edge of the wall of sand near the airport
*Behind the bleachers next to the main road
*In the gas station
*At the entrance to the tunnel from Rustbucket Grand Prix
====Set 6====
All four wheels in the set can be found in Ornament Valley.
*Underneath the bridge at the entrance to the turkey
*In the cargo storage area
*In between the mini Luigi's Casa Della Tires and Ramone's House of Body Art
*Next to a rock formation near the exit of the turkey
====Set 7====
All four wheels in the set can be found in Tailfin Pass.
*In the ditch under the bridge
*At the entrance of the cave
*In the middle of the cave
*Inside the Wheel Well Motel
====Set 8====
All four wheels in the set canbe found in Tailfin Pass.
*On the road right of the entrance
*On the bridge on the road right of the entrance
*Past the bridge on the road right of the entrance, near a stone wall
*At the very top of the cave that can be accessed by jumping off of the large ramp
==Concept Art==
===Character===
<gallery captionalign="center" position="center" bordersize="none">
bandicam 2014-06-08 08-59-50-447.jpg|Red
bandicam 2014-06-08 08-59-53-954.jpg|Bessie
bandicam 2014-06-08 08-59-56-607.jpg|Emma
bandicam 2014-06-08 09-00-00-157.jpg|Emma
bandicam 2014-06-08 09-00-03-871.jpg|Emma Wire Frame
bandicam 2014-06-08 09-00-06-958.jpg|Giovanni
bandicam 2014-06-08 09-00-09-957.jpg|Gudmund
bandicam 2014-06-08 09-00-12-389.jpg|Gudmund
bandicam 2014-06-08 09-00-15-640.jpg|Lightning McQueen
bandicam 2014-06-08 09-00-18-533.jpg|Mike
bandicam 2014-06-08 09-00-21-170.jpg|Monster Mater
bandicam 2014-06-08 09-00-24-310.jpg|Monster McQueen
bandicam 2014-06-08 09-00-27-556.jpg|Sulley
bandicam 2014-06-08 09-00-30-363.jpg|Philip
bandicam 2014-06-08 09-00-33-749.jpg|Ramone
bandicam 2014-06-08 09-00-36-687.jpg|Red, White and McQueen
</gallery>
===Environment===
<gallery position="center" bordersize="none" captionalign="center">
<gallery position="center" bordersize="none" captionalign="center">
bandicam 2014-06-08 09-00-43-538.jpg|Ornament Valley Airport
Playsnot.png
bandicam 2014-06-08 09-02-07-876.jpg|Lightning McQueen's Stadium
YuriMod.png
bandicam 2014-06-08 09-02-10-471.jpg|Ornament Valley Load Screen
bandicam 2014-06-08 09-02-12-651.jpg|Radiator Springs Load Screen
bandicam 2014-06-08 09-02-15-051.jpg|Tailfin Pass Load Screen
bandicam 2014-06-08 09-02-17-734.jpg|Racing Headquarters
bandicam 2014-06-08 09-02-21-054.jpg|Ornament Valley Drift Course
bandicam 2014-06-08 09-02-23-317.jpg|Stadium Racing
bandicam 2014-06-08 09-02-25-374.jpg|Stadium Practice Lap
bandicam 2014-06-08 09-02-27-593.jpg|Competing in the New Stadium
</gallery>
</gallery>
===Extra===
==Staff==
<gallery position="center" bordersize="none" captionalign="center">
: ''Main article: [[List of Cars: Mater-National Championship staff]]''
bandicam 2014-06-08 09-02-33-127.jpg|Luigi's Franchise
 
bandicam 2014-06-08 09-02-35-750.jpg|Laugh Canister
Cars: Mater-National Championship was developed by [[THQ]], the same company that developed ''Cars: The Video Game'' and ''Cars: Race-O-Rama''. It was published by [[Rainbow Studios]].
bandicam 2014-06-08 09-02-37-971.jpg|Sarge's Metal Detector
==Glitches==
bandicam 2014-06-08 09-02-40-813.jpg|McQueen's Stickers
Like most games, several glitches are present, usually involving character's animations or model glitches.
</gallery>
===Out of sync voices===
==Cheat Codes==
Sometimes a character will say a line of dialogue without their mouths moving, particularly by AI drivers. Characters may move their mouths without saying anything, as well. This glitch is present in all versions of the game.
*PLAYALL - Unlock all three cities, races and minigames in Story Mode and Arcade.
===Luigi and Guido's Team Relay 2 glitch===
*MATTEL07 - Unlock all playable characters.
In the "Luigi and Guido's Team Relay 2" glitch, when the player enters the second lap, sometimes it will then display an AI character almost an entire lap ahead of you, though they are technically still behind you. This glitch is present in all versions of the game.
*INSTYLE - Unlock all wheel sets.
==References to other media==
*BUYTALL - Unlock all concept art.
*''[[Cars]]'': Many of the characters introduced in this movie re-appear in the game.
*ALLYORS - Unlock everything in the game except story mode races.
*''[[Cars: The Video Game]]'': Many of the characters introduced in this game re-appear in this game. The open world is also heavily inspired by the open world featured in this game.
*ZZOOOOM - Infinite boost acceleration
*''[[Mater and the Ghostlight]]'': The Ghosting Mater minigame is based off of this short.
*0TO200X - Faster speed
==References in later media==
*PAINTIT - Unlock all paint styles for Lightning.
*''[[Cars: Race-O-Rama]]'': Many of the paint jobs featured in the game make a return.
*VRYFAST - Unlock expert setting in arcade mode.
*''[[Cars: Fast as Lightning]]'': The Ornament Valley Airport returns as an unlockable building.
==Gallery==
: ''Main article: [[Gallery:Cars: Mater-National Championship]]''
 
''<gallery widths="145" position="center" bordersize="none" captionalign="center">
CarsMaterNationalChampionshipLogo.jpg|Logo
CSpatMaterNational.jpg
Mater national 15.jpg
Mater national 13.jpg
Mater national 9.jpg
</gallery>''
==Media==
==Media==
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 900px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 900px;"
Line 448: Line 285:
|-
|-
|
|
'''[[Rooster Tails]]'''
'''[[Rooster Tails]]'''
[[File:Rooster Tails.ogg]]
[[File:Rooster Tails.ogg]]
|}
|}


==Beta elements==
==Names in other languages==
===Scrapped characters===
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
Slight lines of data for DJ and Mack are found within the VehicleInfo data file, which is what the game refers to when searching for playable and computer characters. When modified and added to the game, it will crash, as no directories for either characters are present. Said file also lists Bessie as a character, implying that she was meant to have a role in the game, further evidenced by concept art.
|-
===Original names===
! scope="col"|Language
Gudmund and Koji are known as "Sven" and "Hiro" in the game's coding, so it is likely that these were intended to be their original names, but changed to match their origins better.
! scope="col"|Name
==Glitches==
! scope="col"|Meaning
Like most games, several glitches are present, usually involving character's animations or model glitches.
|-
===Out of sync voices===
|Polish
Sometimes a character will say a line of dialogue without their mouths moving, particularly by AI drivers. Characters may move their mouths without saying anything, as well. This glitch is present in all versions of the game.
|Auta Mistrzosta Złomka
===Luigi and Guido's Team Relay 2 glitch===
|The Highlight Car Złomka ...
In the "Luigi and Guido's Team Relay 2" glitch, when the player enters the second lap, sometimes it will then display an AI character almost an entire lap ahead of you, though they are technically still behind you. This glitch is present in all versions of the game.
|}
 
==Reception==
The game has received mostly good reviews. However, one of the most common thing that is criticized is the less amount of exploring space, as most of the original roads from the Cars game are closed off, such as Fillmore's Nature Preserve and Sarge's Compound. ''Gamestyle'' gave the game a 4/10 rating, because of the smaller exploring space, the smaller Radiator Springs, and called the handling of the vehicle constant. ''PSXExtreme'' gave the game a 7.0, praising the better audio, but criticized the graphics. ''IGN'' rated the Nintendo DS version of the game 6.8/10.0, calling it "cute" and "kid-friendly" but never made into 5th gear. ''Metacritic'' aggregate scores for the Nintendo DS version 69/100, the Xbox 360 version 58/100, the PlayStation 3 version 63/100, and the PlayStation 2 version 67/100.
 
==Gallery==
<gallery position="center" captionalign="center" spacing="small" bordersize="none">
mater national 1.jpg
mater national 2.jpg
mater national 3.jpg
mater national 4.jpg
mater national 5.jpg
mater national 6.jpg
mater national 7.jpg
mater national 8.jpg
mater national 9.jpg
mater national 10.jpg
mater national 11.jpg
mater national 12.jpg
mater national 13.jpg
mater national 14.jpg
mater national 15.jpg
YuriMater-National.png
OttoMater-National.png
PhilipMater-National.png
TommyJoeMaterNational.png
VinceMater-National.png
ZekeMater-National.png
Load TF 1.png
Load OV 1.png
Load RS 1.png
Load LL 1.png
Load logo 1.png
Cars_maternational-332701.jpg|PlayStation 2 cover
Xbox-360-cars-mater-national.jpg|Xbox 360 cover
</gallery>
==Trivia==
==Trivia==
*Otto, Koji and Emma's designs were later parodied and copied into the short, [[Tokyo Mater]] as three background characters - [[Manji]], [[Tabinu]] and [[Cho]].
*Otto, Koji and Emma's designs were later parodied and copied into the short, [[Tokyo Mater]] as three background characters - [[Manji]], [[Tabinu]] and [[Cho]].
*Tailfin Pass has had a completely new construction - most of the road is closed during the exploration mode, and several new areas have opened - a recently discovered mine and a new road has been built where a narrow ledge used to lead high into the mountains.
*The Game Boy Advance version was one of the last games to be released for the Game Boy Advance, and has a password system.
*The Game Boy Advance version was one of the last games to be released for the Game Boy Advance, and has a password system.
*In the Tractor Tipping minigame, Red makes an extremely brief cameo behind the fields at a little cottage, watering plants.
*[[Snot Rod]] is the only one of the [[Delinquent Road Hazards]] to appear in the game.
*Although [[E.J. Holowicki]] returned for the game, [[DJ]] doesn't appear. However, data for DJ can be found within the game's files, though very little.
*Although [[E.J. Holowicki]] returned for the game, [[DJ]] doesn't appear. However, data for DJ can be found within the game's files, though very little.
*Similar to [[Cars: The Video Game]], the [[Radiator Springs Theme]] is used for the main menu.
*Unlike [[Cars: The Video Game]] and [[Cars Race-O-Rama]], music doesn't play in exploration mode, except for when the player goes near an event.
*Most of the airlines in [[Ornament Valley Airport]] are sponsored by sponsors of the Piston Cups racers (e.g. [[Mood Springs]], [[Vitoline]]).
*Most of the airlines in [[Ornament Valley Airport]] are sponsored by sponsors of the Piston Cups racers (e.g. [[Mood Springs]], [[Vitoline]]).
*Although you can't access the gold bridge beside the waterfall, you can spot it by going a few meters after the T junction near the entrance to [[Tailfin Pass]] and to the barrier at the edge.
*Although you can't access the gold bridge beside the waterfall, you can spot it by going a few meters after the T junction near the entrance to [[Tailfin Pass]] and to the barrier at the edge.
*In the Tailfin Pass cave, if you jump high enough from the ramp, you'll come up to a ledge on top of the cave where you'll find additional points.
*In [[Ornament Valley]], you can drive up the mountain cliffs on the side of the [[Rustbucket Stadium]]. There, you can take a decent look at the whole of [[Ornament Valley]], although you can't do this on the other side.
*In [[Ornament Valley]], you can drive up the mountain cliffs on the side of the [[Rustbucket Stadium]]. There, you can take a decent look at the whole of [[Ornament Valley]], although you can't do this on the other side.
*The Racing Stadium, which holds the races, has never been seen again during any Cars release, implying that it was likely only a test course.
*On the DS version, [[Lightning McQueen|Lightning]] has a phrase, "Ka-chow" when he jumps, but it sounds as if it was done by a child.
*If [[Otto Von Fassenbottom|Otto]], [[Gudmund]], [[Emma]], [[Koji]], and [[Giovanni]] were big champions in their home countries, they should likely have been in the [[World Grand Prix]] in [[Cars 2]], but none of them did.
*In the Rustbucket Grand Prix end-scene, [[Gudmund]] and [[Mater]] ran away from each other. [[Mater]]'s headlight stopped moving right after he ran away.
*On the GameBoy Advance version, several signs that are supposed to be [[Route 66|U.S. Route 66]] signs are shown as [http://en.wikipedia.org/wiki/U.S._Route_99 U.S. Route 99] signs.
*Sometimes, if you bump a car, they just slide away. And sometimes, if you bump them for too long, they will disappear and appear somewhere else.
*In this game, you can't see the town of [[Radiator Springs]] from [[Wheel Well Motel]].
*In this game, you can't see the town of [[Radiator Springs]] from [[Wheel Well Motel]].
*If you are a long way away, the other cars come a long way away, including [[Doc Hudson]].
*The Upper Mine and Canyon Run improved area races are on the other side of the [[Tailfin Pass]] bridge, which means if McQueen would be able to enter into the Tailfin Pass improved areas, he would be trapped in Tailfin Pass.
*The Upper Mine and Canyon Run improved area races are on the other side of the [[Tailfin Pass]] bridge, which means if McQueen would be able to enter into the Tailfin Pass improved areas, he would be trapped in Tailfin Pass.
*In Cars: Mater-National Championship, Mater said, "Konichiwa!", the Japanese word for "Hello" and "Good afternoon". But in the [[Cars 2]] In Flight to Japan video, when a forklift on the television screen in the plane said the word, Mater misheard her, saying, "Konichi-what?", as if he hasn't heard of the word.
*In Relay Races, the cars have different engine noises comapred to other races and mini-games.
*On the front cover of the game, Mater's left window is missing.
{{Template:Cars: Mater-National Championship}}
{{Template:Cars: Mater-National Championship}}
[[Category:Video Games]]
[[Category:Video Games]]

Revision as of 12:25, 8 February 2015

Template:Infobox Video GameCars: Mater-National Championship is the third game overall in the Cars video game franchise, and the sequel to Cars: The Video Game. It was released to many different consoles, such as the Xbox 360, Wii, PlayStation 2 and Playstation 3 on October 29, 2007.

Gameplay

File:70sedan.jpg
Lightning driving in Radiator Springs.

The objective in the game is to collect all races in the story mode, a style that is commonly found in other games of its genre. Each race contains 5-9 contestants, depending on the type of race. As in other Cars games, there is a variety of techniques that can be used to the player's advantage, such as powersliding, boosting, tilting, jumping, and more. Each selectable car has a different set of stats, each one having a different play style.

Unlike Cars: The Video Game where it is split into five chapters, this game has the campaign split into three "areas": Radiator Springs, Ornament Valley, and Tailfin Pass. To unlock a new area, players must complete the prior area's stadium race, which can be accessed once a certain amount of bolt banners are received. After the main story is completed, minigames can be played to earn additional bolt banners. There are a total of 350 in the game. Some events provide more banners than others.

Controls

Basic controls

  • Accelerate: The player's car will continue to pick up speed until it has reached the top speed.
  • Brake: The player's car will steadily decrease in speed until it has been brought to a complete stop.
  • E-Brake: The car will quickly come to a complete stop.
  • Steer: The car will turn left or right, depending on which the way the analog stick or D-Pad is being pushed.

Advanced controls

  • Powerslide: The car will turn sharper, allowing for easier gameplay.
  • Tilt: The car will tilt so it is balanced on one wheel, allowing for sharper turns than powerslides. However, the top speed is significantly lowered.
  • Jump: The car will perform a small hop that can be used to jump over other competitors or obstacles.
  • Boost: The car will perform a quick boost of speed to help it gain a lead or catch up to other racers. While the player starts off with only one boost segment, two more can be unlocked as the game progresses. The second segment is unlocked by completing Stadium Race #1, and the third segement is unlocked by completing Stadium Race #2.

Game modes

Story

Lightning, Doc and Fred racing in Radiator Springs Circuit.

The objective of the game is to collect all of the banners, which are awarded by completing events. Unlike the first game, where it the game is split up into five parts, the game is now split up into three parts, each one taking place in a different part of Carburetor County. The first is Radiator Springs, the second is Ornament Valley, and the third is Tailfin Pass. Some events must be completed to advance in the story, but after the third chapter, there is still much to do, including completing all the levels of minigames to earn all of the banners. You play as Lightning McQueen throughout the game, except in minigames and Monster Truck Races, where you can play as other characters, such as Mike, Sulley and Mater. Ornament Valley, Radiator Springs, and Tailfin Pass have all been updated. In Radiator Springs, new rock

A story event after completion

formations have been cut, and Fillmore has opened a nature park. In Ornament Valley, there is a construction zone, an airport, and several new rock formations to explore. In Tailfin Pass, roads have been completely revamped, and there is a new mine and an abandoned western town to drive through. But some roads are blocked off and can only be played in races and as a result to this, the three areas are smaller than in Cars: The Video Game.

Unlike the previous title, the game's story mode does not feature a shorter story for younger players.

Arcade

In arcade mode, players can play as any of 17 characters, on any track they have unlocked. In arcade mode, nothing will be awarded for winning races, and is only put in the game as a free play option. Minigames are also playable, but are usually restricted to only one or two characters. The race option gives players access to road races, stadium races, rustbucket races, relay races, and waypoint races. For races to appear in this mode, they must be unlocked in story mode, or by entering a cheat code. The minigame option allows players to play most of the different minigames featured, including Ramone's Rhythmic Rumble, Fillmore's Fuel Frenzy, Mike & Sulley's Last Laugh, Tractor Tippin', Doc and the Law's Race and Chase, and Ghosting Mater, provided that they have been unlocked through story mode. Each minigame has a limited amount of characters, the selection depending on what game it is.

Versus

Ramone and Sarge in a VS race

Versus mode is essentially the same as arcade mode, but two players can now go against each other, along with three computer characters. In most versions of the game, Versus mode will only be enabled on the main screen when two controllers are plugged in or turned on.

Similar to Arcade's race mode, the race option gives two players the ability to race on a limited amount of tracks. Similar to Arcade's minigame mode, the minigame option gives two players the ability to play a limited amount of minigames. All minigames feature 1v1 mechanics, in which the first player will face the second player.

Options

Many options can be changed here, such as game volume, control settings, and screen display. Cheat codes can also be entered here.

Profile

When "Profile" is selected, one's profile can be modified by saving or deleting, along with the ability to create a new profile, or load another existing one.

Bonus Content

The bonus content feature lets players purchase various unlockable content with bonus points collected in story mode or earned during arcade or versus races.

Characters

Unlockable characters may be purchased here, along with paint jobs for existing characters. Most paint jobs range from 2,000 to 20,000, while characters range from 20,000 to 60,000.

Art

Concept art of characters and environment, along with some extra miscellaneous art, can be purchased here using bonus points.

Characters

Playable characters

There are seventeen playable characters in Cars: Mater-National Championship, with five of them being unlockable - Otto, Gudmund, Koji, Emma and Giovanni. These characters can be obtained by earning a certain amount of bonus points, and then purchasing them from the Bonus Content menu option.

Non-playable

Wheel Sets

Cars: Mater-National Championship features eight different wheel sets that can be collected in story mode. Once all four wheels in the set are collected, they are unlocked for use at Luigi's Casa Della Tires to customize Lightning McQueen.

Wheel Which area the wheel set is located in
Ornament Valley
Ornament Valley
Ornament Valley
Ornament Valley
Ornament Valley
Ornament Valley
Tailfin Pass
Tailfin Pass

Events

Races

Road Races

Stadium Races

Rustbucket Races

Luigi and Guido's Team Relay

Monster Truck Waypoint Races

Minigames

Mike and Sulley's Last Laugh

Fillmore's Fuel Frenzy

Tractor Tipping

Ramone's Rhythmic Rumble

Ghosting Mater

Doc and the Law's Race 'N' Chase

Reception

The game has received mostly good reviews. However, one of the most common thing that is criticized is the less amount of exploring space, as most of the original roads from the Cars game are closed off, such as Fillmore's Nature Preserve and Sarge's Compound. Gamestyle gave the game a 4/10 rating, because of the smaller exploring space, the smaller Radiator Springs, and called the handling of the vehicle constant. PSXExtreme gave the game a 7.0, praising the better audio, but criticized the graphics. IGN rated the Nintendo DS version of the game 6.8/10.0, calling it "cute" and "kid-friendly" but never made into 5th gear. Metacritic aggregate scores for the Nintendo DS version 69/100, the Xbox 360 version 58/100, the PlayStation 3 version 63/100, and the PlayStation 2 version 67/100.

Beta elements

Main article: List of Cars: Mater-National Championship beta elements

Multiple characters have playable data inside of their directories, and can easily be loaded into the game by adding them to the list of selectable vehicles. These characters include Mia, Fletcher, Philip, Yuri, Sheriff, Lenny, Count Spatula, Lenny, Judd, Buford, and Lewis.

Staff

Main article: List of Cars: Mater-National Championship staff

Cars: Mater-National Championship was developed by THQ, the same company that developed Cars: The Video Game and Cars: Race-O-Rama. It was published by Rainbow Studios.

Glitches

Like most games, several glitches are present, usually involving character's animations or model glitches.

Out of sync voices

Sometimes a character will say a line of dialogue without their mouths moving, particularly by AI drivers. Characters may move their mouths without saying anything, as well. This glitch is present in all versions of the game.

Luigi and Guido's Team Relay 2 glitch

In the "Luigi and Guido's Team Relay 2" glitch, when the player enters the second lap, sometimes it will then display an AI character almost an entire lap ahead of you, though they are technically still behind you. This glitch is present in all versions of the game.

References to other media

  • Cars: Many of the characters introduced in this movie re-appear in the game.
  • Cars: The Video Game: Many of the characters introduced in this game re-appear in this game. The open world is also heavily inspired by the open world featured in this game.
  • Mater and the Ghostlight: The Ghosting Mater minigame is based off of this short.

References in later media

Gallery

Main article: Gallery:Cars: Mater-National Championship

Media

Game Music
High Speed Heist

File:High Speed Heist.ogg

One More Chicken

File:One More Chicken.ogg

Rooster Tails File:Rooster Tails.ogg

Names in other languages

Language Name Meaning
Polish Auta Mistrzosta Złomka The Highlight Car Złomka ...

Trivia

  • Otto, Koji and Emma's designs were later parodied and copied into the short, Tokyo Mater as three background characters - Manji, Tabinu and Cho.
  • The Game Boy Advance version was one of the last games to be released for the Game Boy Advance, and has a password system.
  • Although E.J. Holowicki returned for the game, DJ doesn't appear. However, data for DJ can be found within the game's files, though very little.
  • Most of the airlines in Ornament Valley Airport are sponsored by sponsors of the Piston Cups racers (e.g. Mood Springs, Vitoline).
  • Although you can't access the gold bridge beside the waterfall, you can spot it by going a few meters after the T junction near the entrance to Tailfin Pass and to the barrier at the edge.
  • In Ornament Valley, you can drive up the mountain cliffs on the side of the Rustbucket Stadium. There, you can take a decent look at the whole of Ornament Valley, although you can't do this on the other side.
  • In this game, you can't see the town of Radiator Springs from Wheel Well Motel.
  • The Upper Mine and Canyon Run improved area races are on the other side of the Tailfin Pass bridge, which means if McQueen would be able to enter into the Tailfin Pass improved areas, he would be trapped in Tailfin Pass.