The Upper Mine: Difference between revisions
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{{ | {{Event | ||
|image = track preview RR 08 small.png | |||
|type = Road Race | |type = Road Race | ||
|location = Near the long bridge | |location = Near the long bridge | ||
|required = Finish [[Wheel Well Circuit]] | |required = Finish [[Wheel Well Circuit]] | ||
|reward = 1st place - 12 | |reward = 1st place - 12 [[Bolt Banners]]<br />2nd place - 8 Bolt Banners<br />3rd place - 5 Bolt Banners | ||
2nd place - 8 | |unlocks = [[Canyon Run]] (if [[Team Relay 3|Team Relay #3]] has been completed)}}'''The Upper Mine''' is the seventh Road Race in ''[[Cars: Mater-National Championship]]''. | ||
3rd place - 5 | ==Course layout== | ||
|unlocks = [[Canyon Run]]}}'''The Upper Mine''' is | Upon starting the race, players take a 180-degree left turn, and then drive through a mine shaft, with rolling mine carts serving as obstacles, and will slow the racer down if contact is made with one. Once the racers exit, they will drive along a very bump straightaway, and then take another 180-degree left turn, which leads to a curvy path. The road leads into an abandoned town, with many different paths that the racers may take, and then uphill, into another mine shaft. Once out, the competitors drive around many turns along the mountain, and back to the finish line. | ||
== | |||
In story mode, the player's vehicle is [[Lightning McQueen|Lightning]], and the opposing racers include [[Mia and Tia|Tia]], [[Vince]], [[Barry]], and [[Snot Rod]]. | |||
== | ===Stats=== | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;" | |||
|- | |||
! scope="col"|Stat | |||
! scope="col"|Amount | |||
|- | |||
|Racers | |||
|5 | |||
|- | |||
|[[Bolt Banners]] | |||
|12 (1st place), 8 (2nd place), 5 (3rd place) | |||
|- | |||
|Unlocks | |||
|Canyon Run (if [[Team Relay 3|Team Relay #3]] has been completed) | |||
|} | |||
==Shortcuts== | |||
After taking the second 180-degree left turn, if the player clings to the left wall, they can drive along a very narrow dirt path, which leads into a bridge with multiple holes in it. Falling into one will land the player back to the normal road. | |||
Additionally, right after driving through the abandoned town, the player can drive into an alternate path by turning left at a certain point on the uphill road. This leads into a small tunnel, with a stack of wood blocking the path, although it can easily be broken by simply driving through it. | |||
==Gallery== | ==Gallery== | ||
<gallery spacing="small" position="center" bordersize="none" captionalign="center"> | <gallery spacing="small" position="center" bordersize="none" captionalign="center" hideaddbutton="true" widths="125"> | ||
VinceTUM.jpg | |||
SnotRodTUM.jpg | |||
TiaTUM.jpg | |||
BarryTUM.jpg | |||
TUM5.jpg | |||
</gallery> | </gallery> | ||
{{Cars: Mater-National Championship}} | |||
{{ | |||
[[Category:Events]] | [[Category:Events]] | ||
[[Category:Cars: Mater-National Championship | [[Category:Cars: Mater-National Championship]] |
Revision as of 07:20, 26 August 2015
Template:EventThe Upper Mine is the seventh Road Race in Cars: Mater-National Championship.
Course layout
Upon starting the race, players take a 180-degree left turn, and then drive through a mine shaft, with rolling mine carts serving as obstacles, and will slow the racer down if contact is made with one. Once the racers exit, they will drive along a very bump straightaway, and then take another 180-degree left turn, which leads to a curvy path. The road leads into an abandoned town, with many different paths that the racers may take, and then uphill, into another mine shaft. Once out, the competitors drive around many turns along the mountain, and back to the finish line.
In story mode, the player's vehicle is Lightning, and the opposing racers include Tia, Vince, Barry, and Snot Rod.
Stats
Stat | Amount |
---|---|
Racers | 5 |
Bolt Banners | 12 (1st place), 8 (2nd place), 5 (3rd place) |
Unlocks | Canyon Run (if Team Relay #3 has been completed) |
Shortcuts
After taking the second 180-degree left turn, if the player clings to the left wall, they can drive along a very narrow dirt path, which leads into a bridge with multiple holes in it. Falling into one will land the player back to the normal road.
Additionally, right after driving through the abandoned town, the player can drive into an alternate path by turning left at a certain point on the uphill road. This leads into a small tunnel, with a stack of wood blocking the path, although it can easily be broken by simply driving through it.