Cars: Mater-National Championship/Beta elements
This is a list of beta elements for the game Cars: Mater-National Championship.
Early builds
In concept, Gudmund and Koji's names were originally going to be "Sven" and "Hiro" respectively. This is what their directories are called, as well as all of the animations and textures located within it.
It can be presumed that their names were changed to Gudmund and Koji to match thier origins better.
Unused data
Characters
There are some lines of data for the characters DJ and Mack present in the game files. Both are listed as "Non-playable characters" in the game's "VehicleInfo.dat" file, with Mack having a name string found in CommonUI data file.
Additionally, there are some characters that have playable data for races and minigames. These characters include Mia, Fletcher, Philip, Yuri, Sheriff, Lenny, Snot Rod, Judd, Buford, Lewis, and Count Spatula. It is possible that these characters were scrapped due to not having enough time to make unique animations, or they were used during development to check the progress of the in-game models and animations. Interestingly, clips of Snot Rod are shown in the intro for the PC version of the game. You can also load these characters into the game by moving them onto a said event type's playable character list, located in the "eventinfo.dat" file.
Paint jobs
There is one unused paint job for Fillmore by the name of "fil_body_a". It was presumably intended to give Fillmore an alternate orange color scheme, but was scrapped due to bugs or time constraints.
Icons
![](/images/9/90/Icon_MODT_a.png)
Perhaps the most interesting of unused data, there are five unused icon files for two different characters, named "MODT" and "STAN". "MODT" appears to be an early version of Lizzie's icon, with less detail and no tan outline. Interestingly, there are four of this icon in the UI/TEX folder, the four are named "MODT_a", "MODT_b", "MODT_c" and MODT_d".
![](/images/2/2e/Icon_STAN_a.png)
Strangely, the "STAN" icon appears to be a depiction of Stanley in his appearance from Time Travel Mater. What makes this odd is that Time Travel Mater was released nearly five years after this game, meaning it was unlikely that Stanley's design was concieved at the time. It is unknown what this icon was to be used for.
No directories for either of the two cars are present in the final game, nor any other data referencing these icons.
Along with this, a few icons from Cars: The Video Game which were ported to Cars: Mater National's files were found. Icons for Buford, Judd, and Lewis can be found under the names of "Hick_A" for Buford, "Hick_B" for Judd, and "Hick_C" for Lewis. This is Because Cars: Mater-National Championship was a direct port of the Xbox 360 version of Cars: The Video Game, and many files were replaced and deleted, with these being exceptions. The 3's codenames in this game are "Buf", "Judd", and "Lew", instead of one called Hick.
Like "MODT" and "STAN", there was no directory for Hick in the final game.
Audio
File:UI MUSIC.oggAn unused song titled "UI_Music" can be found listed alongside the rest of the game's soundtrack. The song is a simple remix of the Radiator Springs Theme, giving it a more electronic sound, while continuing to maintain the rock elements.
Gallery
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An unused paint job for Fillmore
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An unused icon for Luigi
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An unused icon for Giovanni
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Unused icon for Lizzie
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Unused icon for Guido
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Unused icon for Frank
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Deleted/Beta Elements | ||||
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