Cars: Mater-National Championship/Beta elements: Difference between revisions

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RodRedlineM1 (talk | contribs) (Created page with "This is a list of beta elements for the game ''Cars: Mater-National Championship''. ==Early builds== In concept, Gudmund and Koji's names were originally going to ...")
 
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It can be presumed that their names were changed to Gudmund and Koji to match thier origins better.
It can be presumed that their names were changed to Gudmund and Koji to match thier origins better.
==Unused data==
==Unused data==
===Scrapped characters===
===Characters===
There are some lines of data for the characters [[DJ]] and [[Mack]] present in the game files. Both are listed as "Non-playable characters" in the game's "VehicleInfo.dat" file, with Mack having a name string found in CommonUI data file.
There are some lines of data for the characters [[DJ]] and [[Mack]] present in the game files. Both are listed as "Non-playable characters" in the game's "VehicleInfo.dat" file, with Mack having a name string found in CommonUI data file.


Additionally, there are some characters that have playable data for races and minigames. These characters include [[Guido]], [[Snot Rod]], [[Fletcher]], [[Philip]], [[Yuri]], [[Mia]] and [[Sheriff]]. It is possible that these characters were not included due to bugs with them, or time constraints. To support this, gameplay footage of Snot Rod is shown during the intro of the PC game.
Additionally, there are some characters that have playable data for races and minigames. These characters include [[Mia and Tia|Mia]], [[Fletcher]], [[Philip]], [[Yuri]], [[Sheriff]], [[Lenny]], [[Snot Rod]], [[Judd]], [[Buford]], [[Lewis]], and [[Count Spatula]]. It is possible that these characters were scrapped due to not having enough time to make unique animations, or they were used during development to check the progress of the in-game models and animations. Interestingly, clips of Snot Rod are shown in the intro for the PC version of the game.
===Unused paint jobs===
===Paint jobs===
There is one unused paint job for Fillmore by the name of "fill_body". It was apparently intended to give [[Fillmore]] an alternate orange color scheme, but was scrapped due to bugs or time constraints.
There is one unused paint job for Fillmore by the name of "fil_body_a". It was presumably intended to give [[Fillmore]] an alternate orange color scheme, but was scrapped due to bugs or time constraints.
===Unused icons===
===Icons===
[[File:Icon_MODT_a.png|thumb|One of "MODT"'s four icons.]]Perhaps the most interesting of unused data, there are five unused icon files for two different characters, named "MODT" and "STAN". "MODT" appears to be an early version of Lizzie's icon, with less detail and no tan outline. Interestingly, there are four of this icon in the UI/TEX folder, the four are named "MODT_a", "MODT_b", "MODT_c" and MODT_d".
[[File:Icon_MODT_a.png|thumb|One of "MODT"'s four icons.]]Perhaps the most interesting of unused data, there are five unused icon files for two different characters, named "MODT" and "STAN". "MODT" appears to be an early version of Lizzie's icon, with less detail and no tan outline. Interestingly, there are four of this icon in the UI/TEX folder, the four are named "MODT_a", "MODT_b", "MODT_c" and MODT_d".


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No directories for either of the two cars are present in the final game, nor any other data referencing these icons.
No directories for either of the two cars are present in the final game, nor any other data referencing these icons.
===Audio===
[[File:UI_MUSIC.ogg]]An unused song titled "UI_Music" can be found listed alongside the rest of the game's soundtrack. The song is a simple remix of the Radiator Springs Theme, giving it a more electronic sound, while continuing to maintain the rock elements.
==Gallery==
==Gallery==
<gallery position="center" bordersize="none" captionalign="center">
<gallery position="center" bordersize="none" captionalign="center">
Playsnot.png|[[Snot Rod]] after being loaded into the game via hacking.
Fil_Body_A.png|An unused paint job for Fillmore
FletcherHack.png|[[Fletcher]] after being loaded into the game via hacking.
icon_Lui_b(1).png|An unused icon for Luigi
YuriMod.png|[[Yuri]] after being loaded into the game via hacking.
icon_Gio_c.png|An unused icon for Giovanni
Icon LIZ a.png|Unused icon for Lizzie
Icon GUI a.png|Unused icon for Guido
Icon FRA a.png|Unused icon for Frank
</gallery>
</gallery>


{{Beta elements}}
{{Beta elements}}
[[Category:Beta elements]]

Revision as of 09:37, 31 January 2015

This is a list of beta elements for the game Cars: Mater-National Championship.

Early builds

In concept, Gudmund and Koji's names were originally going to be "Sven" and "Hiro" respectively. This is what their directories are called, as well as all of the animations and textures located within it.

It can be presumed that their names were changed to Gudmund and Koji to match thier origins better.

Unused data

Characters

There are some lines of data for the characters DJ and Mack present in the game files. Both are listed as "Non-playable characters" in the game's "VehicleInfo.dat" file, with Mack having a name string found in CommonUI data file.

Additionally, there are some characters that have playable data for races and minigames. These characters include Mia, Fletcher, Philip, Yuri, Sheriff, Lenny, Snot Rod, Judd, Buford, Lewis, and Count Spatula. It is possible that these characters were scrapped due to not having enough time to make unique animations, or they were used during development to check the progress of the in-game models and animations. Interestingly, clips of Snot Rod are shown in the intro for the PC version of the game.

Paint jobs

There is one unused paint job for Fillmore by the name of "fil_body_a". It was presumably intended to give Fillmore an alternate orange color scheme, but was scrapped due to bugs or time constraints.

Icons

One of "MODT"'s four icons.

Perhaps the most interesting of unused data, there are five unused icon files for two different characters, named "MODT" and "STAN". "MODT" appears to be an early version of Lizzie's icon, with less detail and no tan outline. Interestingly, there are four of this icon in the UI/TEX folder, the four are named "MODT_a", "MODT_b", "MODT_c" and MODT_d".

Stanley's icon.

Strangely, the "STAN" icon appears to be a depiction of Stanley in his appearance from Time Travel Mater. What makes this odd is that Time Travel Mater was released nearly five years after this game, meaning it was unlikely that Stanley's design was concieved at the time. It is unknown what this icon was to be used for.

No directories for either of the two cars are present in the final game, nor any other data referencing these icons.

Audio

File:UI MUSIC.oggAn unused song titled "UI_Music" can be found listed alongside the rest of the game's soundtrack. The song is a simple remix of the Radiator Springs Theme, giving it a more electronic sound, while continuing to maintain the rock elements.

Gallery

Deleted/Beta Elements
Cars series
CarsCars 2Cars 3Cars: The VideogameCars: Radiator Springs AdventuresCars: Mater-National ChampionshipCars: Race-O-RamaThe World of Cars OnlineCars 2: The Video Game
Planes series
PlanesPlanes: Fire & Rescue
Disney Infinity series
Disney InfinityDisney Infinity: 2.0 EditionDisney Infinity: 3.0 Edition