Cars: Mater-National Championship/Beta elements: Difference between revisions
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![]() RodRedlineM1 (talk | contribs) (Created page with "This is a list of beta elements for the game ''Cars: Mater-National Championship''. ==Early builds== In concept, Gudmund and Koji's names were originally going to ...") |
![]() RodRedlineM1 (talk | contribs) |
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It can be presumed that their names were changed to Gudmund and Koji to match thier origins better. | It can be presumed that their names were changed to Gudmund and Koji to match thier origins better. | ||
==Unused data== | ==Unused data== | ||
=== | ===Characters=== | ||
There are some lines of data for the characters [[DJ]] and [[Mack]] present in the game files. Both are listed as "Non-playable characters" in the game's "VehicleInfo.dat" file, with Mack having a name string found in CommonUI data file. | There are some lines of data for the characters [[DJ]] and [[Mack]] present in the game files. Both are listed as "Non-playable characters" in the game's "VehicleInfo.dat" file, with Mack having a name string found in CommonUI data file. | ||
Additionally, there are some characters that have playable data for races and minigames. These characters include [[ | Additionally, there are some characters that have playable data for races and minigames. These characters include [[Mia and Tia|Mia]], [[Fletcher]], [[Philip]], [[Yuri]], [[Sheriff]], [[Lenny]], [[Snot Rod]], [[Judd]], [[Buford]], [[Lewis]], and [[Count Spatula]]. It is possible that these characters were scrapped due to not having enough time to make unique animations, or they were used during development to check the progress of the in-game models and animations. Interestingly, clips of Snot Rod are shown in the intro for the PC version of the game. | ||
=== | ===Paint jobs=== | ||
There is one unused paint job for Fillmore by the name of " | There is one unused paint job for Fillmore by the name of "fil_body_a". It was presumably intended to give [[Fillmore]] an alternate orange color scheme, but was scrapped due to bugs or time constraints. | ||
=== | ===Icons=== | ||
[[File:Icon_MODT_a.png|thumb|One of "MODT"'s four icons.]]Perhaps the most interesting of unused data, there are five unused icon files for two different characters, named "MODT" and "STAN". "MODT" appears to be an early version of Lizzie's icon, with less detail and no tan outline. Interestingly, there are four of this icon in the UI/TEX folder, the four are named "MODT_a", "MODT_b", "MODT_c" and MODT_d". | [[File:Icon_MODT_a.png|thumb|One of "MODT"'s four icons.]]Perhaps the most interesting of unused data, there are five unused icon files for two different characters, named "MODT" and "STAN". "MODT" appears to be an early version of Lizzie's icon, with less detail and no tan outline. Interestingly, there are four of this icon in the UI/TEX folder, the four are named "MODT_a", "MODT_b", "MODT_c" and MODT_d". | ||
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No directories for either of the two cars are present in the final game, nor any other data referencing these icons. | No directories for either of the two cars are present in the final game, nor any other data referencing these icons. | ||
===Audio=== | |||
[[File:UI_MUSIC.ogg]]An unused song titled "UI_Music" can be found listed alongside the rest of the game's soundtrack. The song is a simple remix of the Radiator Springs Theme, giving it a more electronic sound, while continuing to maintain the rock elements. | |||
==Gallery== | ==Gallery== | ||
<gallery position="center" bordersize="none" captionalign="center"> | <gallery position="center" bordersize="none" captionalign="center"> | ||
Fil_Body_A.png|An unused paint job for Fillmore | |||
icon_Lui_b(1).png|An unused icon for Luigi | |||
icon_Gio_c.png|An unused icon for Giovanni | |||
Icon LIZ a.png|Unused icon for Lizzie | |||
Icon GUI a.png|Unused icon for Guido | |||
Icon FRA a.png|Unused icon for Frank | |||
</gallery> | </gallery> | ||
{{Beta elements}} | {{Beta elements}} | ||
[[Category:Beta elements]] |